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Publications in Math-Net.Ru |
Citations |
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2015 |
1. |
M. G. Mezhenin, “Survey on procedural game generation”, Vestn. YuUrGU. Ser. Vych. Matem. Inform., 4:1 (2015), 5–20 |
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2014 |
2. |
M. G. Mezhenin, “Evolutionary-based procedural content generation for videogames”, Vestn. YuUrGU. Ser. Vych. Matem. Inform., 3:1 (2014), 44–54 |
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Organisations |
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