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Preprints of the Keldysh Institute of Applied Mathematics, 2010, 066, 21 pp.
(Mi ipmp251)
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Rendering of results of lighting simulation in ink or paint layer
A. G. Voloboy, S. V. Ershov, S. G. Pozdnyakov
Abstract:
This article is continuation of the description of lighting simulation inside of ink started in previous works [3, 4]. The problem arose in the task of rendering of ink basing on information about shape of ink pigments and layer structure. High pigment volume concentration characterizes ink layer structure. Ray tracing or LTE are hardly applicable here. Therefore it was decided to solve it as a diffraction problem basing on wave optics methods. The final rendering of ink layer on white paper and results of whole project are described in the article.
Citation:
A. G. Voloboy, S. V. Ershov, S. G. Pozdnyakov, “Rendering of results of lighting simulation in ink or paint layer”, Keldysh Institute preprints, 2010, 066, 21 pp.
Linking options:
https://www.mathnet.ru/eng/ipmp251 https://www.mathnet.ru/eng/ipmp/y2010/p66
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Statistics & downloads: |
Abstract page: | 90 | Full-text PDF : | 45 | References: | 17 |
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