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On a number triangle
P. E. Shestov
Abstract:
In this research, we construct combinatorially continuous
(neighbour-to-neighbour) mappings of a 64-pixel triangle to a
64-pixel cube and square. The pixels constituting the triangle, cube, and square
are, respectively, triangles, cubes, and squares themselves,
which form a partition of the initial object.
On these objects, various neighbouring relations are considered.
With the use of a computer, we construct a mapping of a triangle onto a cube
such that any triangular pixels with common side are mapped to overlapping cubical ones.
Also with the use of a computer, we establish nonexistence of a mapping of a triangle
onto a cube such that any triangular pixels with common side are mapped
to cubical ones with common side. Without help of a computer,
we construct a mapping of a triangle to a square
which maps overlapping triangular pixels to overlapping square ones.
This research was supported by the program ‘Algebraic and Combinatorial
Methods in Mathematical Cybernetics’ of the Department of Mathematics
of the Russian Academy of Sciences, project ‘Algorithms of Discrete Geometry.’
Citation:
P. E. Shestov, “On a number triangle”, Diskr. Mat., 18:2 (2006), 132–138; Discrete Math. Appl., 16:3 (2006), 281–287
Linking options:
https://www.mathnet.ru/eng/dm52https://doi.org/10.4213/dm52 https://www.mathnet.ru/eng/dm/v18/i2/p132
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