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Contributions to Game Theory and Management, 2014, Volume 7, Pages 221–238
(Mi cgtm233)
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How to arrange a singles’ party: coalition formation in matching game
Joseph E. Mullatab a Tallinn Technical University, Faculty of Economics, Estonia
b Byvej 269, 2650 Hvidovre, Denmark
Abstract:
The study addresses important issues relating to computational aspects of coalition formation. However, finding payoffs$-$imputations belonging to the core$-$is, while almost as well known, an overly complex, NP-hard problem, even for modern supercomputers. The issue becomes uncertain because, among other issues, it is unknown whether the core is non-empty. In the proposed cooperative game, under the name of singles, the presence of non-empty collections of outcomes (payoffs) similar to the core (say quasi-core) is fully guaranteed. Quasi-core is defined as a collection of coalitions minimal by inclusion among non-dominant coalitions induced through payoffs similar to super-modular characteristic functions (Shapley, 1971). As claimed, the quasi-core is identified via a version of P-NP problem that utilizes the branch and bound heuristic and the results are visualized by Excel spreadsheet.
Keywords:
stability; game theory; coalition formation.
Citation:
Joseph E. Mullat, “How to arrange a singles’ party: coalition formation in matching game”, Contributions to Game Theory and Management, 7 (2014), 221–238
Linking options:
https://www.mathnet.ru/eng/cgtm233 https://www.mathnet.ru/eng/cgtm/v7/p221
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