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Contributions to Game Theory and Management, 2013, Volume 6, Pages 200–210 (Mi cgtm118)  

A New Characterization of the Pre-Kernel for TU Games Through its Indirect Function and its Application to Determine the Nucleolus for Three Subclasses of TU Games

Dongshuang Houa, Theo Driessena, Antoni Meseguer-Artolab, Bolgárka Mosonic

a University of Twente, Faculty of Applied Mathematics P. O. Box 217, 7500 AE Enschede, The Netherlands
b Department of Economics and Business, Universitat Oberta de Catalunya, Barcelona, Spain
c Faculty of Mathematics and Computer Science, Babes-Bolyai University, Cluj-Napoca, Romania
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Abstract: The main goal is twofold. Thanks to the so-called indirect function known as the dual representation of the characteristic function of a coalitional TU game, we derive a new characterization of the pre-kernel of the coalitional game using the evaluation of its indirect function on the tails of pairwise bargaining ranges arising from a given payoff vector. Secondly, we study three subclasses of coalitional games of which its indirect function has an explicit formula and show the applicability of the determination of the pre-kernel (nucleolus) for such types of games using the indirect function. Three such subclasses of games concern the $1$-convex and $2$-convex $n$ person games and clan games. A clan game with the clan to be s singleton is known as a big boss game.
Keywords: dual representation, indirect function, pre-kernel, $1$- and $2$-convex $n$ person games, clan games, big boss games.
Document Type: Article
Language: English
Citation: Dongshuang Hou, Theo Driessen, Antoni Meseguer-Artola, Bolgárka Mosoni, “A New Characterization of the Pre-Kernel for TU Games Through its Indirect Function and its Application to Determine the Nucleolus for Three Subclasses of TU Games”, Contributions to Game Theory and Management, 6 (2013), 200–210
Citation in format AMSBIB
\Bibitem{HouDriMes13}
\by Dongshuang~Hou, Theo~Driessen, Antoni~Meseguer-Artola, Bolg\'arka~Mosoni
\paper A New Characterization of the Pre-Kernel for TU Games Through its Indirect Function and its Application to Determine the Nucleolus for Three Subclasses of TU Games
\jour Contributions to Game Theory and Management
\yr 2013
\vol 6
\pages 200--210
\mathnet{http://mi.mathnet.ru/cgtm118}
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