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Avtomatika i Telemekhanika, 1990, Issue 12, Pages 51–59
(Mi at6021)
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Deterministic Systems
Discrete game on a line with information delays
A. Yu. Garnaev Leningrad Engineering-Construction Institute
Abstract:
An antagonistic multistep game with time lag is considered on a straight line; in it the gunner maximizes the probability of hitting the target with “projectiles” before the latter reaches the “bunker”. The hitting probability depends on the distance between the point at which the “projectile bursts” and the target. A recursion relation is obtained for the payoff of the game, and optimal strategies are constructed for the players.
Received: 07.09.1989
Citation:
A. Yu. Garnaev, “Discrete game on a line with information delays”, Avtomat. i Telemekh., 1990, no. 12, 51–59; Autom. Remote Control, 51:12 (1990), 1645–1651
Linking options:
https://www.mathnet.ru/eng/at6021 https://www.mathnet.ru/eng/at/y1990/i12/p51
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Statistics & downloads: |
Abstract page: | 162 | Full-text PDF : | 57 | First page: | 2 |
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